Writing for games, TV and movies (with forays into life and political theatre)...
Sunday, October 31, 2010
It's the little things...
I'm definitely digging the bullet time in Fable III -- adds that heroic movie feel to the sword play...
Saturday, October 30, 2010
Not the Pinnacle of My Existence
If I may grouch a bit about doubleplusungood programming in games ... MASS EFFECT was telling me that my Pinnacle Station downloadable content is corrupt and has to be deleted. Then when it's deleted, it tells me I can't play my game without it. I need to download it again. Then when I download it again, it only works when I'm signed into Xbox LIVe.
My Xbox LIVE connection is flakey. Unclear why. I thought it was an ethernet jack problem. (Q. How many programmers does it take to screw in a lightbulb? A. That's a hardware problem.) But it wasn't, because if I use a workaround to connect my Xbox to Xbox LIVE through my computer via Ethernet cable, rather than directly to the router, it works fine, if slowly.
Point being, I can't play my game.
Here's why this is stupid: at no point has my character gone to Pinnacle Station. Pinnacle Station is utterly irrelevant to the game. If the game were cleverly programmed to take into account the possibility of corrupt content and flakey Xbox LIVE connections, it would simply wait to see if you tried to fly to Pinnacle Station, and then tell you to sod off. Instead of invalidating my ten hours of gameplay, which I can't access now.
But ultimately, I find out what I suspected all along: this is some idiotic evil Microsoft problem.
You see, this is not my original Xbox. It's a refurbished Xbox after the first one died under warranty.
It turns out that you can't use your downloadable content from your original Xbox. Not unless you manually transfer the DLC licenses.
WTF? The content is all on your hard drive, not the Xbox. Why should it matter what Xbox your content is on? It should only matter what hard drive it's on. I suppose this is some arcane way of making sure you can't pirate free DLC.
Why would you do that? Why do I feel like an abused wife every time I use a Microsoft product?
UPDATE: Good technical point, Greylocks. But then why doesn't MS transfer the DLC licenses automatically when they swap the consoles? Rather than requiring the owner to figure out what has gone wrong with his DLC when his game doesn't work? If I migrate from one Mac to another, iTunes simply says, "Hey, this is a new Mac, do you want me to transfer your iTunes account?"
My Xbox LIVE connection is flakey. Unclear why. I thought it was an ethernet jack problem. (Q. How many programmers does it take to screw in a lightbulb? A. That's a hardware problem.) But it wasn't, because if I use a workaround to connect my Xbox to Xbox LIVE through my computer via Ethernet cable, rather than directly to the router, it works fine, if slowly.
Point being, I can't play my game.
Here's why this is stupid: at no point has my character gone to Pinnacle Station. Pinnacle Station is utterly irrelevant to the game. If the game were cleverly programmed to take into account the possibility of corrupt content and flakey Xbox LIVE connections, it would simply wait to see if you tried to fly to Pinnacle Station, and then tell you to sod off. Instead of invalidating my ten hours of gameplay, which I can't access now.
But ultimately, I find out what I suspected all along: this is some idiotic evil Microsoft problem.
You see, this is not my original Xbox. It's a refurbished Xbox after the first one died under warranty.
It turns out that you can't use your downloadable content from your original Xbox. Not unless you manually transfer the DLC licenses.
WTF? The content is all on your hard drive, not the Xbox. Why should it matter what Xbox your content is on? It should only matter what hard drive it's on. I suppose this is some arcane way of making sure you can't pirate free DLC.
Why would you do that? Why do I feel like an abused wife every time I use a Microsoft product?
UPDATE: Good technical point, Greylocks. But then why doesn't MS transfer the DLC licenses automatically when they swap the consoles? Rather than requiring the owner to figure out what has gone wrong with his DLC when his game doesn't work? If I migrate from one Mac to another, iTunes simply says, "Hey, this is a new Mac, do you want me to transfer your iTunes account?"
Wednesday, October 27, 2010
La Hacienda
Some friends of mine are throwing an "industry social" housewarming / cinq à sept at their new sound studio, La Hacienda, tomorrow night. If you're in Montreal tomorrow night, swing on by. I'm going to try to come, if I can trust Child One to keep an eye on Child Two while Lisa is in Nawlins for the Vampire Film Festival.
Hart Hanson in Toronto

AN EVENING WITH HART HANSON, CREATOR OF BONESWow, it's like an evening of Writers Watching TV, but with a budget!
Monday November 8th, 2010, at the Varsity Theatre, Toronto, the Canadian writer and creator will be discussing BONES and working in the US. Film critic Richard Crouse will moderate.
Doors open at 6:30PM. 7:00PM screening of an episode of BONES. Q&A to follow.
UPDATED: This event does not require tickets. It is first come, first served, and has moved next door to the Price Family Cinema. Thanks to reader Scott for the info.
Who's Going to MIGS?

I'm going to the Montreal International Game Summit. If any of you Fearless Readers are coming, too, give me a shout and let's have a coffee.
Incidentally, if you're a WGC member, you can get a discounted rate -- log in to the WGC site and check out the news feed for the code.
Brevity is the Soul of Wit
If you're a student in the UK, the National Student Film Association, would like you to submit your short film script (up to 5 pages) to the National Student Screenwriting Competition. The competition is free. Deadline is the 7th November 2010.
I've juried short films, and the one thing they had in common is they were all too long. Five pages is just about perfect. Who doesn't have five minutes to watch a short?
I've juried short films, and the one thing they had in common is they were all too long. Five pages is just about perfect. Who doesn't have five minutes to watch a short?
Saturday, October 23, 2010
In Appreciation of Jenny Schechter
We've been watching THE L WORD, Season 4, after a long hiatus -- we didn't feel like watching Dana's breast cancer spiral in Season 3, so that derailed our watching the show a few years back. I continue to be amazed at the high points of the writing. When THE L WORD is good, it's as good as anything on TV. I think part of the secret is that it has a core audience that can be counted on to watch it no matter what -- and that leaves the writers free to jettison any requirements of "likability" and just make their characters as compelling and human as they can.
Some of the characters are enormously likable. And then there's Jenny Schechter. Jenny is a narcissistic personality verging on a psychopath.
/* SEASON 4 SPOILERS */
In Season 4, Jenny reacts badly to a bad book review, and, seeking revenge, concocts a plot that involves adopting a sick dog from an animal shelter so she can go to a vet to put him down , in order to seduce her reviewer's girlfriend, solely in order to prove a point.
Jenny is a dog-murderer.
Jenny is insane. But she is insane in a very human way. She is one of those people who is never, ever wrong, and it is always someone else's fault.
Jenny Schechter is one of the best villains on TV. None of us is very likely to meet Tony Soprano. But Jenny? I know Jenny Schecter. I have worked with Jenny Schechter.
The show isn't perfect. When the writing is bad, there are misfires. There is a tendency to present LA, outside of the lesbian circle, as if it's small-town Texas. Kit goes to an abortion clinic that turns out to be a Christian adoption clinic -- as if anyone in the 213/323/310 would have trouble finding Planned Parenthood. The girls go to Tina's party, and Tina's straight showbiz friends don't know what to say to them, and say stupid homo-uncomfortable things to them -- as if showbiz people don't already know a slew of gay and lesbian people. For heaven's sake, when Marlene Dietrich was dating a woman, everyone at the Brown Derby knew it. ("Women make better lovers," she said, "but you can't live with'em.") Tina's showbiz friends would be swarming around Bette asking her for advice on what art to buy.
But when it is good, it is very, very good. Hats off to THE L WORD.
Some of the characters are enormously likable. And then there's Jenny Schechter. Jenny is a narcissistic personality verging on a psychopath.
/* SEASON 4 SPOILERS */
In Season 4, Jenny reacts badly to a bad book review, and, seeking revenge, concocts a plot that involves adopting a sick dog from an animal shelter so she can go to a vet to put him down , in order to seduce her reviewer's girlfriend, solely in order to prove a point.
Jenny is a dog-murderer.
Jenny is insane. But she is insane in a very human way. She is one of those people who is never, ever wrong, and it is always someone else's fault.
Jenny Schechter is one of the best villains on TV. None of us is very likely to meet Tony Soprano. But Jenny? I know Jenny Schecter. I have worked with Jenny Schechter.
The show isn't perfect. When the writing is bad, there are misfires. There is a tendency to present LA, outside of the lesbian circle, as if it's small-town Texas. Kit goes to an abortion clinic that turns out to be a Christian adoption clinic -- as if anyone in the 213/323/310 would have trouble finding Planned Parenthood. The girls go to Tina's party, and Tina's straight showbiz friends don't know what to say to them, and say stupid homo-uncomfortable things to them -- as if showbiz people don't already know a slew of gay and lesbian people. For heaven's sake, when Marlene Dietrich was dating a woman, everyone at the Brown Derby knew it. ("Women make better lovers," she said, "but you can't live with'em.") Tina's showbiz friends would be swarming around Bette asking her for advice on what art to buy.
But when it is good, it is very, very good. Hats off to THE L WORD.
Friday, October 22, 2010
MIGS
If you're a WGC member planning to go to the Montreal International Game Summit next month, we have an association discount ($695 instead of $795). The code should be going up on the WGC website shortly, or if you're a Quebec member, email me.
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