Writing for games, TV and movies (with forays into life and political theatre)...
Saturday, March 07, 2009
New Highs In Canadian Film Promotion
Check out the reviews in this ad for Joshua Jackson's new movie, as observed by Torontoist.
Friday, March 06, 2009
Drama Writing Workshops in Quebec, April 3 and 5
The Writers Guild of Canada (WGC) and CBC proudly invite Quebec-based screenwriters to participate in In The Writers’ Room, a Drama workshop series, presented in partnership with the Mel Hoppenheim School of Cinema (Concordia University). This two-part pilot initiative will take place on April 3 and 5, 2009 in Montreal.This is a real opportunity for writers at any level, but if you're an aspiring writer, you really shouldn't miss these seminars.
In The Writers’ Room kicks off on April 3 at CBC with the Drama Clinic: Analysing Heartland, led by series writers Leila Basen and David Preston. This 3-hour session will offer a screening of an episode of the hit CBC TV series Heartland, followed by an in-depth look at the creative process behind its success. This free event is open to all students, emerging and seasoned writers.
Drama Clinic: Analysing Heartland with Leila Basen and David Preston
Friday, April 3, 2009 at 6:00 pm
CBC (La Maison Radio-Canada), 1400 René-Lévesque Blvd East
RSVP : Anne-Marie Perrotta
For the second part of In the Writers’ Room, the WGC and CBC invites writers across Quebec to submit their projects for a chance to attend an exclusive Drama Writing Master Class on April 5 lead by award-winning screenwriters Laurie Finstad-Knizhnik (Durham County) and Bruce M. Smith (Prairie Giant: The Tommy Douglas Story, The Sleep Room). This call for submissions is open to up-and-coming screenwriters who have created and are working on one-hour TV drama series. This one-day intensive workshop will help selected participants develop their skills in drama series analysis. Master Class members will receive in-depth critiquing of their projects, bringing them one step closer to being pitch ready for producers and broadcasters. Interested candidates are asked to fill out the submission form and attach all requested documents. The Drama Writing Master Class will be held at the Mel Hoppenheim School of Cinema at Concordia University and is free of charge.
Drama Writing Master Class with Laurie Finstad-Knizhnik and Bruce M. Smith
Sunday, April 5, 2009 at 10:00 am
Mel Hoppenheim School of Cinema (Concordia University),1250 Guy Street, Room FB449
For more on eligibility details, proposal requirements, and submission form, please visit www.wgc.ca.
Only selected participants will be contacted by or before March 23, 2009.
Sean Penn Wants You
We finally went and saw MILK, which is a very moving movie without being in any way a well-structured story. (Yes, I'm going to criticize an Oscar-winning screenplay. Feel free to consider me an idiot.) It carries you along by sheer verve, and the feeling of being on the right side of a successful and righteous movement. (Unless, of course, you have an aversion to homosexuals, or believe that God hates them, in which case you may not dig it.)
The traditional way to tell the story might have shown us who Harvey was, and what he faced in the closet, before he went to San Francisco to come out. San Francisco might have been the end of the first act. Instead we only see him blossom. The screenplay seems to assume we all know what being closeted truly meant. The story is full of appalling incidents that show how much hatred gays faced only thirty years ago; but somehow, maybe because the only characters we really get to know are gay (until Dan White shows up late in the game), Harvey's ultimate success never seems in doubt. Harvey's flaws as a person come through, but they don't seem to be obstacles to his success.
I cried when the kid called from Jackson, Mississippi, and I cried at the candlelight march. But I felt there could have been more of a story there.
But Penn does an absolutely amazing job of disappearing into the role. And the other characters are full of life, too. And I couldn't say that the movie would have sold one more ticket if anyone had taken my advice. This is my blog, so this is my attempt to understand what I didn't feel worked. YMMV.
Funnily enough, when I got home, I had an email from Sean Penn urging me to join the Courage Campaign.
And here's where I suggest you doing well by doing good. I've mentioned before that one way to break into the biz is to involve yourself in a charity or cause dear to the hearts of showbiz people. If there ever was one, the anti-Prop-8 / pro-gay-marriage cause is that. If you live in LA, and you think that gay people ought to be able to get married, you should consider volunteering, in person, at the nearest office. There will be other show people there. You will get to know them in the context of being a mensch, not someone who needs a gig. If you happen to be straight, you might get bonus points for giving a damn about gay rights.
This might sound a bit Machiavellian, but it's not. When you volunteer, you don't just do good and you don't just feel good. You also do well. You become a member of the community, not just an inhabitant. You start to belong. When you help your neighbor, you're doing a mitzvah; there's nothing wrong with the fact that your neighbor also owes you one. That's how communities knit together.
[POLITICS:]
Up here in Canada, gay marriage became legal nationwide a few years ago. The Supreme Court of Canada ruled that it was a fundamental right, and the various provinces quickly said, "Oh, sorry!" and passed the required laws. Now, you run into a guy at a party and he introduces you to his husband. And you know what? It hasn't hurt traditional marriage one bit. We continue to enjoy our traditional low divorce rates, low abortion rates, and low crime. Make of that what you will.
The traditional way to tell the story might have shown us who Harvey was, and what he faced in the closet, before he went to San Francisco to come out. San Francisco might have been the end of the first act. Instead we only see him blossom. The screenplay seems to assume we all know what being closeted truly meant. The story is full of appalling incidents that show how much hatred gays faced only thirty years ago; but somehow, maybe because the only characters we really get to know are gay (until Dan White shows up late in the game), Harvey's ultimate success never seems in doubt. Harvey's flaws as a person come through, but they don't seem to be obstacles to his success.
I cried when the kid called from Jackson, Mississippi, and I cried at the candlelight march. But I felt there could have been more of a story there.
But Penn does an absolutely amazing job of disappearing into the role. And the other characters are full of life, too. And I couldn't say that the movie would have sold one more ticket if anyone had taken my advice. This is my blog, so this is my attempt to understand what I didn't feel worked. YMMV.
Funnily enough, when I got home, I had an email from Sean Penn urging me to join the Courage Campaign.
And here's where I suggest you doing well by doing good. I've mentioned before that one way to break into the biz is to involve yourself in a charity or cause dear to the hearts of showbiz people. If there ever was one, the anti-Prop-8 / pro-gay-marriage cause is that. If you live in LA, and you think that gay people ought to be able to get married, you should consider volunteering, in person, at the nearest office. There will be other show people there. You will get to know them in the context of being a mensch, not someone who needs a gig. If you happen to be straight, you might get bonus points for giving a damn about gay rights.
This might sound a bit Machiavellian, but it's not. When you volunteer, you don't just do good and you don't just feel good. You also do well. You become a member of the community, not just an inhabitant. You start to belong. When you help your neighbor, you're doing a mitzvah; there's nothing wrong with the fact that your neighbor also owes you one. That's how communities knit together.
[POLITICS:]
Up here in Canada, gay marriage became legal nationwide a few years ago. The Supreme Court of Canada ruled that it was a fundamental right, and the various provinces quickly said, "Oh, sorry!" and passed the required laws. Now, you run into a guy at a party and he introduces you to his husband. And you know what? It hasn't hurt traditional marriage one bit. We continue to enjoy our traditional low divorce rates, low abortion rates, and low crime. Make of that what you will.
Tuesday, March 03, 2009
This Seems Like a Crazy Idea
People keep trying to come up with new ways to finance movies. Beneflix proposes to fund movies through donations, like a charity:
But hey, whatever works!
- Filmmakers upload a movie scene.
- Filmmakers provide several ideas for the movie's next scene or invite users to suggest ideas of their own.
- The Beneflix User Base votes on scene ideas using cNotes (purchased for .25 cents each)
- The winning scene is made.
But hey, whatever works!
Breaking The Rules
I'm having trouble getting into DOLLHOUSE. A while ago a reader wrote in to ask if Joss Whedon wasn't breaking the rules by having a series in which he could tell any sort of story because his central character kept changing who she was. My answer was more or less "Let's see if Joss comes up with a consistent template based on something subtler than genre."
I'm not sure he has. But I think a bigger problem is simply that the whole premise of DOLLHOUSE is that the central character ... has no character. She's a different person in every episode. And when she's not being different, she's being a blank slate -- a bit of a drip, really.
How do you fall in love with her when you don't know who she is?
The concept seems compelling. But maybe Echo's the wrong main character. Maybe the detective who's trying to find her is the main character, and she should keep showing up in his life, convinced she's someone else. He's pursuing the impossible, trying to get her to remember who she is, and it's not working. Maybe that's what the show wants to be.
But maybe Joss is a little bit in love with Eliza Dushku, so that's not going to happen, is it?
I'm not sure he has. But I think a bigger problem is simply that the whole premise of DOLLHOUSE is that the central character ... has no character. She's a different person in every episode. And when she's not being different, she's being a blank slate -- a bit of a drip, really.
How do you fall in love with her when you don't know who she is?
The concept seems compelling. But maybe Echo's the wrong main character. Maybe the detective who's trying to find her is the main character, and she should keep showing up in his life, convinced she's someone else. He's pursuing the impossible, trying to get her to remember who she is, and it's not working. Maybe that's what the show wants to be.
But maybe Joss is a little bit in love with Eliza Dushku, so that's not going to happen, is it?
Monday, March 02, 2009
Here's a Bad Example of Coverage
This example of screenplay coverage wound up on Digg, and I have to say, it is not what professional coverage looks like.
When I was doing coverage back in the day, the only categories that got checkboxes were: CONCEPT, STORY, CHARACTERS, DIALOG, PACING, STRUCTURE & LOGIC.
These days if I were doing coverage I would probably boil that down to HOOK, STORY, CHARACTERS and DIALOG.
Note how the coverage dissects the story in detail; mostly, it seems, to show off how smart the reader is. They might be useful feedback for a rewrite, though my own personal approach to giving notes has more to do with strengthening the structure of the story -- increasing jeopardy/stakes, strengthening the obstacles/antagonist, making the hero more compelling, giving him more of a problem.
If I were commissioning coverage, all I want to know is: does this have a great hook? If it does, is the story well told & are all the elements of a great story there? Are the characters compelling and fresh? Is the dialog yummy?
I only need these categories because they relate to how much work a rewriter would need to do. If there's no hook, the project is dead. If there's a hook but the story is weak, I can conceivably bring in a writer for a page-one rewrite, but it's going to be a lot of work. (I've done enough page-one rewrites, Lord knows.) If the story is good but the characters are weak, that's a lighter rewrite. If the characters are well defined but the dialog could be punched up and the characters thereby rounded out, then that's just a polish.
The coverage on the Triggerstreet site relates to how well written the script is. Producers don't really care about that in the abstract. They need to know whether the script is worth optioning; agents need to know if they will be able to sell that puppy. A badly written script with a great hook is worth something. I've optioned those. A well written script without a hook is almost useless unless you, the producer, have direct access to bankable elements.
When I was doing coverage back in the day, the only categories that got checkboxes were: CONCEPT, STORY, CHARACTERS, DIALOG, PACING, STRUCTURE & LOGIC.
These days if I were doing coverage I would probably boil that down to HOOK, STORY, CHARACTERS and DIALOG.
Note how the coverage dissects the story in detail; mostly, it seems, to show off how smart the reader is. They might be useful feedback for a rewrite, though my own personal approach to giving notes has more to do with strengthening the structure of the story -- increasing jeopardy/stakes, strengthening the obstacles/antagonist, making the hero more compelling, giving him more of a problem.
If I were commissioning coverage, all I want to know is: does this have a great hook? If it does, is the story well told & are all the elements of a great story there? Are the characters compelling and fresh? Is the dialog yummy?
I only need these categories because they relate to how much work a rewriter would need to do. If there's no hook, the project is dead. If there's a hook but the story is weak, I can conceivably bring in a writer for a page-one rewrite, but it's going to be a lot of work. (I've done enough page-one rewrites, Lord knows.) If the story is good but the characters are weak, that's a lighter rewrite. If the characters are well defined but the dialog could be punched up and the characters thereby rounded out, then that's just a polish.
The coverage on the Triggerstreet site relates to how well written the script is. Producers don't really care about that in the abstract. They need to know whether the script is worth optioning; agents need to know if they will be able to sell that puppy. A badly written script with a great hook is worth something. I've optioned those. A well written script without a hook is almost useless unless you, the producer, have direct access to bankable elements.
Sunday, March 01, 2009
Beginning Writer, Beginning Blogger
Amita Parikh has an aspiring writer's view of the breaking-in problemo, both in TO and in LA. Check it out if you are so inclined.
Be a Startup
Paul Graham is a Silicon Valley venture capitalist who writes thoughtful, brief essays about startup software companies. I read them partly because I have a degree in computer science and this sort of thing still interests me; but partly also because there are surprising correlations between computer science and showbiz. (For example, in a computer program, a mistake setting things up will produce a cascade of failures down the line.)
Let's look at Paul Graham's "Startups in 13 Sentences", proverbs about how to have a successful tech startup.
Having an actual permanent writing partner cranks these issues up a notch. A great writing partner -- not necessarily a great writer, but a partner who brings strengths you don't have -- can make you both a significantly better writer. And a 25% better writer is likely to see 200% of the jobs. But the wrong writing partner can drag you down and make your life miserable. And divorcing yourself from your partner means all your material is now useless. You will need all new material.
The same goes for your partner in life, of course. The wrong life partner can screw up your writing career. The right one can save it.
But that doesn't mean work in a vacuum. You need to develop savvy readers. They don't have to be fellow writers, though forming a writing group is an excellent idea. They can be friends in the biz. I don't send anything to my agent until I've addressed Lisa's notes and my reader intern's notes. I find that after a draft or two, I've run out of notes for myself. I need someone else to give me notes.
"Understand your users" is also why you need to move to LA (or in Canada, go to the CFC). If you're in Kansas, it's very hard to get your finger on the pulse of the business. In LA, you get a sense of what people are like, how they talk about things, what issues worry them. Elsewhere, you're out of touch.
But once you've settled on an idea, pursue it where it leads you. Don't pull any punches. If you do have a gay-themed historical movie, don't try to make it a tad less gay or a tad less historical. You'll wind up with something tepid and useless. A movie or TV script can always be toned down; your job is to make it stand out.
Write what scares you. Write what upsets you. A memorable script that upsets people will get you further than a familiar romantic comedy or garden variety serial killer/detective story.
Keep in touch with your buyers. Take them out to lunch, or if you can't get lunch, coffee, or if you can't get coffee, chat them up at industry events. Schmooze as if it is your job to schmooze; it is. Volunteer to help with industry events. Be your buyers' friend. Above all, never send an email when you can get a call through; never place a call when you can talk in person. Too many industry people, especially aspiring industry people, treat email and Facebook as a way to avoid personal contact. Faint heart never won favor.
Chart your projects up on the wall. How many pitches do you have out there? Cross'em off when they pass their sell by.
How many calls did you make this week? Put that up on the wall -- you'll make more calls.
Wasting a lot of time surfing? Install RescueTime and try to get your percentage of productive time up and your hours of surfing down.
My favorite use for money is to buy time. I'm going into this recession with at least two years in the bank. That frees me to work on projects that forward my career (movies that might get made, TV that reinforces my brand) rather than diluting my brand by writing projects that will only bring in money. I'm always stunned to read about pro writers in Hollywood who can't make their mortgage payments. These guys make three or four times what I do, and they can't pay off their houses? Why? Because they overspend. Which means they have to take any job that comes along, rather than holding out for the right job.
You can buy surprisingly good clothes at yard sales in Santa Monica on Saturday mornings. I'm still wearing some shirts I bought for fifty cents in the '90's. And I still get my books at the library.
If you live cheaply, you can afford to take that internship. You can afford to take that job in the mailroom at CAA. The more money you spend, the fewer options you have. I took a screenwriting class once from Stirling Silliphant, Oscar-winning writer of IN THE HEAT OF THE NIGHT. His number-one piece of advice was: don't get divorced. He was carrying alimony from three marriages at the time. He hadn't written a spec script in decades. So he was writing things like THE TOWERING INFERNO. When you're writing from hunger, you rarely do your best writing.
(This doesn't mean don't pick up the check, or don't contribute to charity or causes. It means don't blow money on yourself. Be a mensch first, a writer second.
Also, it doesn't mean don't spend money on your career. Even a writer should spend a little money now and then to establish his or her profile, whether that means going to Banff or buying brand new "meetin' sneakers.")
That said, everyone has a different route. I was a development exec for years. That helped my writing. Who is to say that writing an animation script won't teach you something about writing science fiction? Or working on a reality show? One of the most useful classes I took at UCLA was a class in editing. One of the most useful classes I took at Yale was "From West Africa to the Black Americas: The Black Atlantic Visual Tradition," which taught me about using syncopation. If something rings your bell, follow the sound.
I make a point of finishing everything I start, whether I like it or not. I don't take every idea to script, of course. But if I start writing an outline, I finish the outline. If I start writing a first draft, I finish the first draft. I only let myself stop when I've finished that particular step, and I can evaluate whether it's worth going to the next step.
On a macro level, do what it takes to keep your spirits up. Develop a support network of people who also love the biz. Don't forget to see great movies or great TV, ideally with your creative friends. It will remind you why you're putting yourself through all the crap.
I read about a study of classical musicians, comparing which musicians had been identified as talented by their teachers and which succeeded in their careers. The study found that there was no correlation between talent and success. There was a direct correlation between success and numbers of hours the musicians practiced. The guys who practiced four hours a day didn't make it. The ones who practiced eight to ten hours a day made it.
I suspect that 95% of "talent" is "the talent for sticking with it." Sheer effort is usually enough.
That said, celebrate your victories as they come. Getting something optioned doesn't mean it will get made. But celebrate getting optioned. Showbiz is so flakey that if you only celebrate when you're in principal photography, you'll never celebrate at all -- because by the time you're in p.p., you've had months or years to get used to the idea that this one might actually go. Most victories come in little pieces. Celebrate each piece as it comes -- not because of what it might lead to, because that's getting your hopes up, but in its own right. You have to figure out how to enjoy the process, not the results. The results are often disappointing. The process is kind of fun.
Let's look at Paul Graham's "Startups in 13 Sentences", proverbs about how to have a successful tech startup.
1. Pick good cofounders.Writing a script or pitch with a partner is sticky. You can't do what you want with your idea any more. If your partner wants to take it off in a direction, you're bound to follow that direction, or at least come up with something better that they like, too. If they get bored, you're stuck doing the heavy lifting, for which you won't see any extra money. Getting another writer off your project is an ugly, probably self-destructive process that creates bad blood.
Cofounders are for a startup what location is for real estate. You can change anything about a house except where it is. In a startup you can change your idea easily, but changing your cofounders is hard. And the success of a startup is almost always a function of its founders.
Having an actual permanent writing partner cranks these issues up a notch. A great writing partner -- not necessarily a great writer, but a partner who brings strengths you don't have -- can make you both a significantly better writer. And a 25% better writer is likely to see 200% of the jobs. But the wrong writing partner can drag you down and make your life miserable. And divorcing yourself from your partner means all your material is now useless. You will need all new material.
The same goes for your partner in life, of course. The wrong life partner can screw up your writing career. The right one can save it.
2. Launch fast.Don't send your scripts out to buyers until they are as good as you can make them. Don't send your scripts to your agent until they're ready to go to buyers.
The reason to launch fast is not so much that it's critical to get your product to market early, but that you haven't really started working on it till you've launched. Launching teaches you what you should have been building. Till you know that you're wasting your time. So the main value of whatever you launch with is as a pretext for engaging users.
But that doesn't mean work in a vacuum. You need to develop savvy readers. They don't have to be fellow writers, though forming a writing group is an excellent idea. They can be friends in the biz. I don't send anything to my agent until I've addressed Lisa's notes and my reader intern's notes. I find that after a draft or two, I've run out of notes for myself. I need someone else to give me notes.
3. Let your idea evolve.This boils down to: be ruthless in your rewriting. You may realize after polishing your fifth draft of a script that your story would work better if the whole thing were told from the girl's point of view, not the guy. That means throwing out 60% of your scenes. You might find after writing your spec pilot that while you have a good show, it's the wrong pilot, and you have to throw out the entire script. A mark of a good writer is the willingness to rewrite radically.
This is the second half of launching fast. Launch fast and iterate. It's a big mistake to treat a startup as if it were merely a matter of implementing some brilliant initial idea. As in an essay, most of the ideas appear in the implementing.
4. Understand your users.This is why I encourage beginning writers to work in an agency or for a producer. The better you can understand your buyers, the more likely you can write something they want to buy. I wrote my first book, CRAFTY SCREENWRITING, after a decade as a development executive, because I noticed that 80% of the scripts I was getting had no chance at all of getting set up. Some of them were well written. But they didn't have a marketable hook.
You can envision the wealth created by a startup as a rectangle, where one side is the number of users and the other is how much you improve their lives. The second dimension is the one you have most control over. And indeed, the growth in the first will be driven by how well you do in the second. As in science, the hard part is not answering questions but asking them: the hard part is seeing something new that users lack. The better you understand them the better the odds of doing that. That's why so many successful startups make something the founders needed.
"Understand your users" is also why you need to move to LA (or in Canada, go to the CFC). If you're in Kansas, it's very hard to get your finger on the pulse of the business. In LA, you get a sense of what people are like, how they talk about things, what issues worry them. Elsewhere, you're out of touch.
5. Better to make a few users love you than a lot ambivalent.If you have several ideas, try to fall in love with the best mainstream idea. The odds are that producers will not buy your gay-themed movie about the French colonists in Acadie and their relations with the Indians.
Ideally you want to make large numbers of users love you, but you can't expect to hit that right away. Initially you have to choose between satisfying all the needs of a subset of potential users, or satisfying a subset of the needs of all potential users. Take the first. It's easier to expand userwise than satisfactionwise. And perhaps more importantly, it's harder to lie to yourself. If you think you're 85% of the way to a great product, how do you know it's not 70%? Or 10%? Whereas it's easy to know how many users you have.
But once you've settled on an idea, pursue it where it leads you. Don't pull any punches. If you do have a gay-themed historical movie, don't try to make it a tad less gay or a tad less historical. You'll wind up with something tepid and useless. A movie or TV script can always be toned down; your job is to make it stand out.
Write what scares you. Write what upsets you. A memorable script that upsets people will get you further than a familiar romantic comedy or garden variety serial killer/detective story.
6. Offer surprisingly good customer service.Take feedback like nobody else. Don't just take it; seek it out. And then take it to heart.
Customers are used to being maltreated. Most of the companies they deal with are quasi-monopolies that get away with atrocious customer service. Your own ideas about what's possible have been unconsciously lowered by such experiences. Try making your customer service not merely good, but surprisingly good. Go out of your way to make people happy. They'll be overwhelmed; you'll see. In the earliest stages of a startup, it pays to offer customer service on a level that wouldn't scale, because it's a way of learning about your users.
Keep in touch with your buyers. Take them out to lunch, or if you can't get lunch, coffee, or if you can't get coffee, chat them up at industry events. Schmooze as if it is your job to schmooze; it is. Volunteer to help with industry events. Be your buyers' friend. Above all, never send an email when you can get a call through; never place a call when you can talk in person. Too many industry people, especially aspiring industry people, treat email and Facebook as a way to avoid personal contact. Faint heart never won favor.
7. You make what you measure.Put your page count up on the wall. How many pages did you do today?
Merely measuring something has an uncanny tendency to improve it. If you want to make your user numbers go up, put a big piece of paper on your wall and every day plot the number of users. You'll be delighted when it goes up and disappointed when it goes down. Pretty soon you'll start noticing what makes the number go up, and you'll start to do more of that. Corollary: be careful what you measure.
Chart your projects up on the wall. How many pitches do you have out there? Cross'em off when they pass their sell by.
How many calls did you make this week? Put that up on the wall -- you'll make more calls.
Wasting a lot of time surfing? Install RescueTime and try to get your percentage of productive time up and your hours of surfing down.
8. Spend little.I am frugal for my income bracket. We don't spend our money on fancy cars or expensive clothes or fabulous vacations. Almost all our luxuries are investments of one kind or another.
I can't emphasize how important it is for a startup to be cheap. Most startups fail before they make something people want, and the most common form of failure is running out of money. So being cheap is (almost) interchangeable with iterating rapidly. But it's more than that. A culture of cheapness keeps companies young in something like the way exercise keeps people young.
My favorite use for money is to buy time. I'm going into this recession with at least two years in the bank. That frees me to work on projects that forward my career (movies that might get made, TV that reinforces my brand) rather than diluting my brand by writing projects that will only bring in money. I'm always stunned to read about pro writers in Hollywood who can't make their mortgage payments. These guys make three or four times what I do, and they can't pay off their houses? Why? Because they overspend. Which means they have to take any job that comes along, rather than holding out for the right job.
You can buy surprisingly good clothes at yard sales in Santa Monica on Saturday mornings. I'm still wearing some shirts I bought for fifty cents in the '90's. And I still get my books at the library.
If you live cheaply, you can afford to take that internship. You can afford to take that job in the mailroom at CAA. The more money you spend, the fewer options you have. I took a screenwriting class once from Stirling Silliphant, Oscar-winning writer of IN THE HEAT OF THE NIGHT. His number-one piece of advice was: don't get divorced. He was carrying alimony from three marriages at the time. He hadn't written a spec script in decades. So he was writing things like THE TOWERING INFERNO. When you're writing from hunger, you rarely do your best writing.
(This doesn't mean don't pick up the check, or don't contribute to charity or causes. It means don't blow money on yourself. Be a mensch first, a writer second.
Also, it doesn't mean don't spend money on your career. Even a writer should spend a little money now and then to establish his or her profile, whether that means going to Banff or buying brand new "meetin' sneakers.")
10. Avoid distractions.Don't take a job outside of showbiz if you can get a job in showbiz. Don't take a job working on a set if you can get a job in an agent's office.
Nothing kills startups like distractions. The worst type are those that pay money: day jobs, consulting, profitable side-projects. The startup may have more long-term potential, but you'll always interrupt working on it to answer calls from people paying you now. Paradoxically, fundraising is this type of distraction, so try to minimize that too.
That said, everyone has a different route. I was a development exec for years. That helped my writing. Who is to say that writing an animation script won't teach you something about writing science fiction? Or working on a reality show? One of the most useful classes I took at UCLA was a class in editing. One of the most useful classes I took at Yale was "From West Africa to the Black Americas: The Black Atlantic Visual Tradition," which taught me about using syncopation. If something rings your bell, follow the sound.
11. Don't get demoralized.On a micro level, every script sucks at some point. Syd Field has his Turning Points. I have the Sucky Point. Most scripts suck when you're about 40% into them. This is also true of outlines and pitch ideas. You've lost your initial enthusiasm, but you're not over the hump yet.
Though the immediate cause of death in a startup tends to be running out of money, the underlying cause is usually lack of focus. Either the company is run by stupid people (which can't be fixed with advice) or the people are smart but got demoralized. Starting a startup is a huge moral weight. Understand this and make a conscious effort not to be ground down by it, just as you'd be careful to bend at the knees when picking up a heavy box.
I make a point of finishing everything I start, whether I like it or not. I don't take every idea to script, of course. But if I start writing an outline, I finish the outline. If I start writing a first draft, I finish the first draft. I only let myself stop when I've finished that particular step, and I can evaluate whether it's worth going to the next step.
On a macro level, do what it takes to keep your spirits up. Develop a support network of people who also love the biz. Don't forget to see great movies or great TV, ideally with your creative friends. It will remind you why you're putting yourself through all the crap.
12. Don't give up.Sheer effort is usually enough. Look at how long it took Stephen King to break into the novel-writing biz. If you take your feedback seriously, and keep writing, and take feedback to heart, and try new things, and write what scares you, and stretch your writing muscles by writing the sort of thing you don't write well, you will probably break in. Very few pro writers are truly brilliant. Most of us just love to write, and kept at it until we made it pay.
Even if you get demoralized, don't give up. You can get surprisingly far by just not giving up. This isn't true in all fields. There are a lot of people who couldn't become good mathematicians no matter how long they persisted. But startups aren't like that. Sheer effort is usually enough, so long as you keep morphing your idea.
I read about a study of classical musicians, comparing which musicians had been identified as talented by their teachers and which succeeded in their careers. The study found that there was no correlation between talent and success. There was a direct correlation between success and numbers of hours the musicians practiced. The guys who practiced four hours a day didn't make it. The ones who practiced eight to ten hours a day made it.
I suspect that 95% of "talent" is "the talent for sticking with it." Sheer effort is usually enough.
13. Deals fall through.I try hard not to focus on whether things will go through or not. Generally I assume they won't. I've had my hopes dashed way too many times. I try to focus on what I'm writing next. That's what I can control. The ideal frame of mind to be in is, "Oh, I hope I don't get hired too fast -- I really want to finish my new spec first."
One of the most useful skills we learned from Viaweb was not getting our hopes up. We probably had 20 deals of various types fall through. After the first 10 or so we learned to treat deals as background processes that we should ignore till they terminated. It's very dangerous to morale to start to depend on deals closing, not just because they so often don't, but because it makes them less likely to.
That said, celebrate your victories as they come. Getting something optioned doesn't mean it will get made. But celebrate getting optioned. Showbiz is so flakey that if you only celebrate when you're in principal photography, you'll never celebrate at all -- because by the time you're in p.p., you've had months or years to get used to the idea that this one might actually go. Most victories come in little pieces. Celebrate each piece as it comes -- not because of what it might lead to, because that's getting your hopes up, but in its own right. You have to figure out how to enjoy the process, not the results. The results are often disappointing. The process is kind of fun.
Having gotten it down to 13 sentences, I asked myself which I'd choose if I could only keep one.Know your buyers, in every possible sense. Write something that you love that they want. Sooner or later, success will come.
Understand your users. That's the key. The essential task in a startup is to create wealth; the dimension of wealth you have most control over is how much you improve users' lives; and the hardest part of that is knowing what to make for them. Once you know what to make, it's mere effort to make it, and most decent hackers are capable of that.
Subscribe to:
Posts (Atom)