VELOCITYComplications Ensue
Complications Ensue:
The Crafty Screenwriting, TV and Game Writing Blog




Archives

April 2004

May 2004

June 2004

July 2004

August 2004

September 2004

October 2004

November 2004

December 2004

January 2005

February 2005

March 2005

April 2005

May 2005

June 2005

July 2005

August 2005

September 2005

October 2005

November 2005

December 2005

January 2006

February 2006

March 2006

April 2006

May 2006

June 2006

July 2006

August 2006

September 2006

October 2006

November 2006

December 2006

January 2007

February 2007

March 2007

April 2007

May 2007

June 2007

July 2007

August 2007

September 2007

October 2007

November 2007

December 2007

January 2008

February 2008

March 2008

April 2008

May 2008

June 2008

July 2008

August 2008

September 2008

October 2008

November 2008

December 2008

January 2009

February 2009

March 2009

April 2009

May 2009

June 2009

July 2009

August 2009

September 2009

October 2009

November 2009

December 2009

January 2010

February 2010

March 2010

April 2010

May 2010

June 2010

July 2010

August 2010

September 2010

October 2010

November 2010

December 2010

January 2011

February 2011

March 2011

April 2011

May 2011

June 2011

July 2011

August 2011

September 2011

October 2011

November 2011

December 2011

January 2012

February 2012

March 2012

April 2012

May 2012

June 2012

July 2012

August 2012

September 2012

October 2012

November 2012

December 2012

January 2013

February 2013

March 2013

April 2013

May 2013

June 2013

July 2013

August 2013

September 2013

October 2013

November 2013

December 2013

January 2014

February 2014

March 2014

April 2014

May 2014

June 2014

July 2014

August 2014

September 2014

October 2014

November 2014

December 2014

January 2015

February 2015

March 2015

April 2015

May 2015

June 2015

August 2015

September 2015

October 2015

November 2015

December 2015

January 2016

February 2016

March 2016

April 2016

May 2016

June 2016

July 2016

August 2016

September 2016

October 2016

November 2016

December 2016

January 2017

February 2017

March 2017

May 2017

June 2017

July 2017

August 2017

September 2017

October 2017

November 2017

December 2017

January 2018

March 2018

April 2018

June 2018

July 2018

October 2018

November 2018

December 2018

January 2019

February 2019

November 2019

February 2020

March 2020

April 2020

May 2020

August 2020

September 2020

October 2020

December 2020

January 2021

February 2021

March 2021

May 2021

June 2021

November 2021

December 2021

January 2022

February 2022

August 2022

September 2022

November 2022

February 2023

March 2023

April 2023

May 2023

July 2023

September 2023

November 2023

January 2024

February 2024

June 2024

September 2024

October 2024

November 2024

December 2024

 

Friday, July 01, 2005

I sometimes think I took up writing so my penchant for acquiring useless knowledge could justify itself. I once read Ernle Bradford's terrific book on the siege of Malta by the Turks in, if memory serves, 1565. A year later I was in a development guy's office on the Warner Bros lot, and he mentioned a project they were doing on the siege of Malta.

I said, "By the Turks? In 1565?"

The other day at the Dragon Dormant medieval camping event I was able to answer a question that had been nagging at me for some time. The musketeer at Jamestown, VA, told me a properly trained soldier in "his" time could get off one musket shot in half a minute. One of the medieval archers told me he could fire 8 shots in the same amount of time.

Why did anyone shift to muskets? Arrows poke holes in people just as well. And you can fire more of them. Sure, they require a tad more training. A musket is more complicated but requires less strength and less skill. But if I had a platoon of King George's finest bearing down on me with bayonets, my longbowmen could mow them down.

Same question with crossbows. Crossbows are slower. But a clothyard arrow can punch through any amount of armor you can realistically wear. So why go to crossbows.

The answer seems to be muzzle velocity. You or I can reasonably handle a 40 lb. bow. (That's the force required to draw it back fully.) A 40 lb. bow fires an arrow at 180 feet per second. A really strong archer could use an 80 to 120 lb bow. But his range was on the order of 200 yards. Not aiming. That's firing for effect, artillery style, in the general direction of a massed enemy, hoping your arrow hits someone or other.

A light crossbow you can draw with both hands, cock, and then load and fire. That means a normal person can use a 100 lb. crossbow. That fires a bolt at 360 feet per second. Now you've got almost twice the range. (Drag increases exponentially, so doubling the pull doesn't double the range.) Also, accuracy goes up because the trigger, not your fingers, releases the string.

A musket fires semi-accurately at only 100 yards. But it has a muzzle velocity of 1300 fps. A troop of soldiers with muskets firing for effect, artillery-style, can hit their enemy at 700 yards, I am told. Which means that my archers will get shredded before they can ever get close enough.

This is a much more convincing explanation than previous ones I'd heard, e.g. it's easier to train people to fire a musket than to hit anything with a bow. Though I'm not sure the "class" explanation is wrong. In military simulations, archers tend to decimate mounted knights, just as they did at Agincourt, especially if the archers are protected by pikemen. They're cheaper, too. But the rich guys running the show were mounted knights, and they didn't trust or like archers much. Probably bothered them that a commoner with a bow could knock them off their horse from 50 yards if he ever decided to. So they decided bows were unsporting, and kept up the cavalry charges up through 1898. Folly never goes out of style.

Anyway, that's the sort of question that nags at me when the writing is going well.

Boy, this is a great job.

3 Comments:

There's a great scene in The Three Mustateers (1973) of a man standing against the wall about to be executed by a firing squad. Bullets and a even a tamping rod hit all around him but he's left unhurt.

A testament to the accuracy of early muskets and an answer to my longtime question: why are men called "muskateers" always using swords?

By Blogger Unknown, at 11:13 AM  

Early muskets were indeed wildly inaccurate, and took two minutes to load, as well. I read somewhere on the Net that a soldier armed with a Brown Bess musket could hit a man-sized target half the time at 50 paces. Not terribly accurate, but if there are 50 soldiers firing at 50 other soldiers standing shoulder to shoulder, accuracy is less of an issue.

Rifles of the 1700s were much more accurate, but because they had no windage (the ball was the size of the barrel, instead of smaller than the barrel) they took twice as long to load.

By Blogger Alex Epstein, at 5:50 PM  

As a person who OWNS a bess and reguularly fires it.
A bess "75 cal" will bloody well kill you good with 1 shot anywhere in the body trunk "torso" and will put a fist size hole in you ..Is accurate if your good up to 100 meteres and if you use buck and ball "1 73.5 cal ball and lets say 4- 50 cal balls "beyond.
I can easily shoot 3 times a minute with paper cartridge accuratly.
I also have a use a bow and will tell you that very careful aim is required to make a "clean" kill..knights in the day would have to be literally bristling with arrows before being killed.
Give me a bess with a new flint and 5 cartridges, and give a bowman his bow 5 arrows AND WE STAND say 200 meteres apart.. to be honest if I am hit I have a much higher chance of living then he does....

Good post

By Blogger Parzifal Odinson, at 9:48 PM  

Post a Comment

Back to Complications Ensue main blog page.



This page is powered by Blogger.