Can anyone give me a rough estimate of what it takes to produce a comic? Say you had a fantasy or SF TV series idea. Say you couldn't sell it to DC or Wildstorm or Marvel etc. Are comic books cheap enough to produce that you could actually finance a run of, say, six issues? 'Cause we all know execs will read comics when they won't read scripts. And (if it's done right) your book can answer a lot of questions about look and visual style that a script won't.
2 Comments:
I would also look around on The Engine (www.the-engine.net) to hook into that crowd. Lots of good suggestions there. There's a link on my blog for it.
I have been doing some poking around in the comics arena as well.
If you're looking to retain the media rights (which I guess is the point here), I'd recommend publishing through Image. In my experience as a comic editor-turned-writer, most "creator-ownership" deals actually only allow the creators to retain the copyright on the comic itself, while the publisher hogs the lion's share of media & merch rights (although your mileage may vary).
With Image, on the other hand, you get to own the whole thing lock stock, while still benefiting from Image's "Premier Status" in Diamond's retail order catalog. You just pay Image up front to publish each issue. On the downside, you need to either a) pay the artist out of your own pocket, or b) find a good artist who's nonetheless willing to work off the back end for a share of the rights.
I've been looking into this myself, as I'm keen to cook up some comic-to-film projects off the back of THE LOSERS. Drop me a line at "blogger1 *AT* andydiggle *DOT* com" if you'd like to dscuss it further.
Love the blog - and the book - BTW :) Andy
Back to Complications Ensue main blog page.