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Sunday, December 11, 2005

A few of my ideas have informed me that they really, really would rather be comics first. They might eventually be TV shows, yes, or movies. But not yet. Not right away. They want to be graphic novels.

Damn them.

So now I am trying to figure out who to talk to. (Aside from John Rogers, who's rather busy right now, and already gave me a good chunk of his time for the interview.) What does a comic pitch look like? Will editors talk to me? What do they want to see from me? And can I realistically structure a deal so that I keep the cinematic rights? Because this is all about back-dooring these ideas into the movie and TV world. Execs will read comics when they won't read scripts.

Any of y'all out in the comics world, please let me know your thoughts. (Some of you were kind enough to respond in September when I first got on this kick, and I hope I've emailed you guys already.)

Also, if anyone out there is interested in taking this up as an internship research project for me, please let me know.

Tags: ;

3 Comments:

As I've been thinking about turning one of my screenplays into a graphic novel as well, I'd appreciate it if you'd post any responses you get to this query as well! Thanks!

By Blogger Fun Joel, at 9:50 AM  

Don't know anything about the "comics world" other than the fact that I read 'em. Dark Horse (which, incidentally, publishes many TV and movie tie-in titles), has an open submission policy and guidelines on the web here.

Long story short, looks like they want a synopsis and the first 8 pages of script for a graphic novel. They also have samples of the required script format, etc.

This may not be the publisher that you have in mind, but the guidelines should give you a rough idea of what one publisher wants. It's a place to start.

By Blogger Melanie, at 11:33 AM  

Alex:

Based on my understanding of the comics biz (I worked at a top West Coast comics store for 2 years, and edited on a fairly prominent online magazine) as a working screenwriter, you've got a much better chance of getting a deal than your average would-be writer.

You definitely want to connect with an editor at one of the companies that does creator-owned work (DC's Vertigo or Wildstorm imprints, Dark Horse, Oni... there are bunch of other smaller companies to look at too). Meeting an editor in person or getting a phone number and personal a recommendation from John Rogers or someone else with comics connections is *much* more likely to get you in the door than just mailing someone a proposal-- in my experience, most comics companies don't even look at their slush.

There are also a few people I could refer you to who might be able to point you in the right direction; my former employer knows pretty much everyone worth knowing in the business.

By Blogger Alec Austin, at 2:32 PM  

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