Spec CityComplications Ensue
Complications Ensue:
The Crafty Screenwriting, TV and Game Writing Blog




Archives

April 2004

May 2004

June 2004

July 2004

August 2004

September 2004

October 2004

November 2004

December 2004

January 2005

February 2005

March 2005

April 2005

May 2005

June 2005

July 2005

August 2005

September 2005

October 2005

November 2005

December 2005

January 2006

February 2006

March 2006

April 2006

May 2006

June 2006

July 2006

August 2006

September 2006

October 2006

November 2006

December 2006

January 2007

February 2007

March 2007

April 2007

May 2007

June 2007

July 2007

August 2007

September 2007

October 2007

November 2007

December 2007

January 2008

February 2008

March 2008

April 2008

May 2008

June 2008

July 2008

August 2008

September 2008

October 2008

November 2008

December 2008

January 2009

February 2009

March 2009

April 2009

May 2009

June 2009

July 2009

August 2009

September 2009

October 2009

November 2009

December 2009

January 2010

February 2010

March 2010

April 2010

May 2010

June 2010

July 2010

August 2010

September 2010

October 2010

November 2010

December 2010

January 2011

February 2011

March 2011

April 2011

May 2011

June 2011

July 2011

August 2011

September 2011

October 2011

November 2011

December 2011

January 2012

February 2012

March 2012

April 2012

May 2012

June 2012

July 2012

August 2012

September 2012

October 2012

November 2012

December 2012

January 2013

February 2013

March 2013

April 2013

May 2013

June 2013

July 2013

August 2013

September 2013

October 2013

November 2013

December 2013

January 2014

February 2014

March 2014

April 2014

May 2014

June 2014

July 2014

August 2014

September 2014

October 2014

November 2014

December 2014

January 2015

February 2015

March 2015

April 2015

May 2015

June 2015

August 2015

September 2015

October 2015

November 2015

December 2015

January 2016

February 2016

March 2016

April 2016

May 2016

June 2016

July 2016

August 2016

September 2016

October 2016

November 2016

December 2016

January 2017

February 2017

March 2017

May 2017

June 2017

July 2017

August 2017

September 2017

October 2017

November 2017

December 2017

January 2018

March 2018

April 2018

June 2018

July 2018

October 2018

November 2018

December 2018

January 2019

February 2019

November 2019

February 2020

March 2020

April 2020

May 2020

August 2020

September 2020

October 2020

December 2020

January 2021

February 2021

March 2021

May 2021

June 2021

November 2021

December 2021

January 2022

February 2022

August 2022

September 2022

November 2022

February 2023

March 2023

April 2023

May 2023

July 2023

September 2023

November 2023

January 2024

February 2024

June 2024

September 2024

October 2024

November 2024

 

Friday, August 10, 2007

I just got word that Telefilm has approved funding for me to adapt David Layton's novel THE BIRD FACTORY. It's a comedy -- "About a Boy, with infertility," if you will. I actually agreed to do the adaptation last year, but we had to get all our ducks in a row, and then Telefilm had to have a good gander at them. Um.

I think this will be a funny, funny movie, and I'm looking forward to writing the script -- just as soon as I write two more scripts for my pay cable series.

Fortunately, I broke the story and wrote the outline last month, so I'm ahead of the game. This is a violation of my own rules, really. I have always been extremely wary of doing any free work on projects before the financing comes through, in case financing doesn't come through, or the deal doesn't close, and I'm stuck with pages I don't actually own and can't sell. Also, the Guild bans spec writing.

I've broken my rule three times over the past six months or so, for a combination of reasons. One, the projects looked very likely to go (into development, that is), so I didn't think I was taking a big risk with my time. (Not having to treat every project as extremely unlikely until it actually closes is a real blessing.)

Second, two of the projects were original ideas of mine that I had optioned, meaning I owned the underlying material. Rewriting my own feature on spec means that at worst, if the development deal falls through and the option expires, I still own the project, and now it's better written. Writing the pilot to my own series on spec means that at worst, I have a spec pilot I can take somewhere else.

That still leaves the novel adaptation. If Telefilm hadn't approved the development, I would have been stuck with an outline based on a novel the rights to which I don't control. So why work on it? The calculation had to do with scheduling. I wanted to do as much as I could for the feature before the series deal kicked in. (I'd already written the pilot for the series, so I couldn't write more before getting network notes.) I wound up an outline and 35 rough pages into the adaptation before the series closed. I may not get back to the feature until the Fall, but my producers won't feel they're being ignored.

And emotionally, having figured out what the story is, I know it's just a matter of X weeks of writing to take the outline to a first draft. The point in a project that makes me the most nervous is before I know what the story is. After I've broken the story it's just a matter of time and love.

Bear in mind, I didn't tell the producers I'd specced anything, and had they asked me to do it, I would have refused, with a bit of resentment thrown in for flavor. This all came from me.

Not speccing the commissioned work would have definitely been the more prudent approach. But I wasn't about to go looking for more commissioned work in case it all closed at the same time. And I already had as many TV pitches and spec features in my portfolio as my agents could really handle. So I asked myself, "Is there something better I could be doing?" And since taking a vacation is simply not in my bone structure, I went ahead and outlined.

And then I stopped as soon as I got funding for an outline on another project. Because there was something better I could be doing.

My point is time management. It's always good to have irons in the fire, because you never know what will go. Moreover, It's good to have at least two projects in motion, so when you send a draft to your producer and you're waiting for notes, you can jump to your other project. But you don't want to be all over the place creatively, either. And you never want to be in a situation where you have to write faster than you can write your best. So I chose to focus on the deals I had rather than looking for new ones. And that meant writing without total confidence I would get paid.

There's a creative advantage, too, to writing before you close a deal. They can't really give you notes when they haven't paid you anything. So you can pursue your creative bent freely. Later they can pay you to make it something else. But you've taken it that much further, and a better draft always sells your concept better. Even if later there are notes that take the project in a new direction, you've tried some things and you know your story better. You may have to rip up the whole thing and rethink it. But you'll be creatively ahead.

I think, actually, a lot of this goes on. Marc Cherry rewrote and rewrote Desperate Housewives until the network finally got it. He couldn't sell the concept. We know, because he didn't sell the concept. Had he not written the pilot over and over on his own dime, he wouldn't have his name on a monster hit show. I don't see the WGA squawking.

I think to be a writer at a certain level these days, you have to think like a producer. You might have to take financial risks. You might have to find a network and then find a producer. Or at least take your producer in to meet execs that you know. You have to leverage your representatives too. My agents and manager have at least as strong relationships with the network execs, both US and Canadian, as all but a few big producers up here. So I'm not just selling a concept and a piece of material. I'm offering a package.

I'm not sure how this helps the spec monkey, except this thought: a tv writer is not an artist in a garret. You are a creative flame, sure. But you are also your network of relationships. If you spend half your time developing your relationships, you will not be as good a writer, at first, as the guy who's spending all his time writing. But you will get on the air faster. And seeing your pages transformed into pixels is a better education in practical screenwriting than asking your friends what they thought of your pages. And all screenwriting is practical.

In the end, all three projects got financed and went ahead. So I guessed right. And now instead of having spent my summer wondering what else to write, I'm a pilot, a rewrite and an outline ahead of schedule. Nice.

Labels: , ,

6 Comments:

Wow, when it rains, it pours. Glad to hear you've got so many irons in the fire, and that everything is panning out so nicely for you, Alex.

KJC

By Blogger Kelly J. Crawford, at 10:58 AM  

Is there a way to ensure that you aren't overcommitted? We all want to avoid not having enough work, but you also don't want to be in a situation where you can't deliver what's required. Do you have a rule of thumb that you use?

By Blogger Unknown, at 12:25 PM  

There isn't a rule of thumb. It depends on the projects. I allocated a lot of extra time for the pay cable series because it absolutely has to be effing brilliant. I also allocated extry time for the novel adaptation, because I feel it will challenge me in some interesting ways. Whereas if I were, say, free lancing a script for a well-crafted show in its third season, I might allocate relatively less time because I know the characters and the actors and the tone and the structure, and it's just a matter of doing that. If I were rewriting a horror movie, I might not need as much time as fixing a delicate Chekhovian drama. You just how to know how fast you write various kinds of things.

By Blogger Alex Epstein, at 12:38 PM  

"My point is time management ... you never want to be in a situation where you have to write faster than you can write your best."

I'm thinking of having this tattooed to the inside of my eyelids. Too many times as a freelance writer I've found myself scrambling to cover all the spec pitches that suddenly became live jobs.

"you don't want to be all over the place creatively, either."

Amen to that. Especially don't make a habit of juggling comics, novels, non-fiction books, journalism, radio drama and TV pilots. Sure, it's all writing, but switching genre and medium with all the inherent differences in craft can do your head in.

By Blogger DAVID BISHOP, at 4:18 AM  

So, you assume your agents, producers, etc. aren't away of your blog. . .

By Anonymous Anonymous, at 4:03 PM  

There's nothing in there that my agents and producers aren't already aware of ... now.

By Blogger Alex Epstein, at 4:17 PM  

Post a Comment

Back to Complications Ensue main blog page.



This page is powered by Blogger.