Meanwhile, I've been playing a bit of My Singing Monsters on iPad. (I heard about it watching the Canadian Video Awards. Congrats, Nels Anderson! Mark of the Ninja is a great game.) Remind me never to play another free-to-play game again. I would happily have paid ten bucks for this initially adorable game, where you grow an economy of bakeries and decorations so you can breed happy singing monsters. But it's free to play. Which means that as soon as it gets interesting, the game design's goal becomes sucking you into paying cash to keep it interesting. Everything becomes incredibly slow and tedious to do -- you have to leave the game alone for hours, Farmville-style, and then come back to it again and again.
Which means you are not actually playing the game. And it gets more and more tedious and chore-like as you go on.
Sure, I could pay the ten dollars anyway, and get a bit more game play. But I have a feeling that ten dollars would run out pretty fast, leaving me feeling cheated.
Free-to-play is a pox upon the land. Argh.