I've noted before how valuable it is for writers to play poker. Not anything to do with writing, but everything to do with learning how to negotiate. Poker is all about negotiation. Or, negotiation is all about how you play your hand. You can bluff. You can semi-bluff. You can call a bluff. You have to guess what the other guy's reaction to your bet will be.
Tonight, we played Cards Against Humanity. It's a fun game about trigger warnings. (It's billed as "the party game for horrible people.)
One player picks a black card with a phrase ("What ended my last relationship?"). Each other player throws down one of their ten cards to try to come up with the funniest way to fill in the blank. Say one player throws out "unfathomable stupidity." Another might play "kamikaze pilots." A third might play, "Nazis."
So you have to exercise your comedy muscle. And, since you only have ten cards at once, you have to find the clever juxtaposition. "Nazis" is the horrible, funny answer to lots of black cards, though probably not to "Daddy, why is Mommy crying?" So you don't want to use it until you've found a really clever context.
Generally, true connections are not that funny. ("Why is Mommy crying?" "Nazis." Not that funny. "Why is Mommy crying?" "BATMAN!!!" Better.) Better are weird, trangressive connections. But the funniest are weirdly true, transgressive connections. ("What ended my last relationship?" "The Underground Railway.")
This is great practice for writing comedy.
Also, it's a lot of fun.
I wasn't actually playing with fellow writers this time. So I can't guarantee that it's actually fun to play with fellow writers. They are bound to be really funny, but they might take it really seriously. First one to leave the room sobbing hysterically has to buy the whisky next time, I guess.