Complications Ensue

Writing for games, TV and movies (with forays into life and political theatre)...

Wednesday, April 08, 2026

Vibe Coding in Claude

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 I've been messing around with vibe coding in Claude in Godot, Python and Javascript. Some observations: 1. This is a fantastic resource...
Friday, March 06, 2026

The talk was fun!

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Wednesday, March 04, 2026

I'm giving a talk!

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  I'm giving a talk tomorrow at Cinesite in Montreal about "What Game Devs Should Know about Narrative." ( You can still buy a...
Friday, January 16, 2026

I didn't come here for an argument

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 I was listening to Julius Kuschke's Narrascope 2019 talk about interactive dialogue systems , and it occurred to me that we don't s...
Monday, December 15, 2025

Conversational Combat?

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Dialogue is a core narrative delivery system in most narrative games. However, games rarely offer players dialogue choices that matter. Cuts...
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Tuesday, October 07, 2025

The Dawn of Everything

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Normally I blog about creative writing, but this was a great book: The Dawn of Everything: A New History of Humanity by David Graeber M...
Saturday, August 30, 2025

Dansky's Book

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My dear friend,  the legendary Richard Dansky, has published The Video Game Writer's Guide to Surviving an Industry That Hates You. Rich...
Friday, June 27, 2025

Ludonarrative Resonance: The Game

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 All the ganz mespuchah came to town for the office summer party, and we had narrative workshops. These were in no way silly fun games, the...
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