AnimationComplications Ensue
Complications Ensue:
The Crafty Screenwriting, TV and Game Writing Blog




Archives

April 2004

May 2004

June 2004

July 2004

August 2004

September 2004

October 2004

November 2004

December 2004

January 2005

February 2005

March 2005

April 2005

May 2005

June 2005

July 2005

August 2005

September 2005

October 2005

November 2005

December 2005

January 2006

February 2006

March 2006

April 2006

May 2006

June 2006

July 2006

August 2006

September 2006

October 2006

November 2006

December 2006

January 2007

February 2007

March 2007

April 2007

May 2007

June 2007

July 2007

August 2007

September 2007

October 2007

November 2007

December 2007

January 2008

February 2008

March 2008

April 2008

May 2008

June 2008

July 2008

August 2008

September 2008

October 2008

November 2008

December 2008

January 2009

February 2009

March 2009

April 2009

May 2009

June 2009

July 2009

August 2009

September 2009

October 2009

November 2009

December 2009

January 2010

February 2010

March 2010

April 2010

May 2010

June 2010

July 2010

August 2010

September 2010

October 2010

November 2010

December 2010

January 2011

February 2011

March 2011

April 2011

May 2011

June 2011

July 2011

August 2011

September 2011

October 2011

November 2011

December 2011

January 2012

February 2012

March 2012

April 2012

May 2012

June 2012

July 2012

August 2012

September 2012

October 2012

November 2012

December 2012

January 2013

February 2013

March 2013

April 2013

May 2013

June 2013

July 2013

August 2013

September 2013

October 2013

November 2013

December 2013

January 2014

February 2014

March 2014

April 2014

May 2014

June 2014

July 2014

August 2014

September 2014

October 2014

November 2014

December 2014

January 2015

February 2015

March 2015

April 2015

May 2015

June 2015

August 2015

September 2015

October 2015

November 2015

December 2015

January 2016

February 2016

March 2016

April 2016

May 2016

June 2016

July 2016

August 2016

September 2016

October 2016

November 2016

December 2016

January 2017

February 2017

March 2017

May 2017

June 2017

July 2017

August 2017

September 2017

October 2017

November 2017

December 2017

January 2018

March 2018

April 2018

June 2018

July 2018

October 2018

November 2018

December 2018

January 2019

February 2019

November 2019

February 2020

March 2020

April 2020

May 2020

August 2020

September 2020

October 2020

December 2020

January 2021

February 2021

March 2021

May 2021

June 2021

November 2021

December 2021

January 2022

February 2022

August 2022

September 2022

November 2022

February 2023

March 2023

April 2023

May 2023

July 2023

September 2023

November 2023

January 2024

February 2024

 

Wednesday, January 03, 2007

Q. I was wondering how different the process is for breaking into the
cartoon industry, as opposed to other television.

While shows like "Family Guy" and "The Simpsons" are animated sitcoms, channels like Nickelodeon and Cartoon Network make shows that are traditionally cartoony (the format is usually not a full 22-minute[...]).

Do people get hired to write cartoons the same way as other TV shows (write spec scripts, get an agent who will help you land a job)? Can an unknown writer who has no skills in animation break into cartoons?

And if so, would one pursue the same California talent agencies as other TV writers (for example, if a show is made for Cartoon Network in Atlanta, how do I find out which agents have the connections there)?
Good questions. I've never worked in animation. Maybe some of you readers know the answers. I can make a few observations.

First of all, I'd avoid the word "cartoons," which makes me think of the D section of the newspaper.

Second, although the Cartoon Network may be based in Atlanta, so far as I know most US animation is produced out of LA. (A fair amount comes out of Japan, of course, e.g. Yu-Gi-Oh, Pokémon, etc.) The actual animation may be done in LA or it may be farmed out overseas. Korea does a lot of in-betweening, for example. But I believe they're written in LA.

In Canada, most shows are produced out of Toronto, but some are produced out of Montreal, with the animation done locally. A friend of mine is developing some animation shows here, for example.

I believe the process of getting hired is the same: write a spec. The animation scripts I've seen have been formatted much like regular scripts but with much more specific description of what we're going to see. Write a great Spongebob, for example.

You don't need to draw to write animation.

You're correct that you'll need to seek out agents who rep animation writers. It's a different region of the biz, and most agents won't know the players well. Here's how to find them: note down the writing credits of your favorite animation shows, either from IMDB or off the screen. Call the WGA's Agency department -- I think it's (323) 782 4502. Ask who reps the credited witers.

In Canada, animation writers are paid less than live action writers (the WGC only won rates for animation writers in the new contract). It may be the same in the States. If so, it would presumably be easier to break in.

All of the above is my impression, but it's not my part of the biz, so readers, please fill in the gaps and correct the errors!

1 Comments:

A lot of writers make a good living here writing for animation ... we produce a lot of homegrown kids stuff. Yes, lower pay, but more chance of getting hired, especially because the little kid stuff is formatted as 15 minuters, so you have 52 eps. instead of 26. Good place to break in, as Alex rightly points out, because of lower pay and because of volume.

Also worth noting that Starz Animation is staffing up and opening a Toronto production house in the next couple of months, mostly to do feature work, but if that goes well, I hear they are also expanding into series.

By Blogger ME, at 10:20 AM  

Post a Comment

Back to Complications Ensue main blog page.



This page is powered by Blogger.