Friday, October 28, 2016

We Happy Few - Update

I needed eleven lines from our Mad Scotsman for some revisions we’re making to a scene in the Train Station. But an actor’s minimum call is an hour. So I’ve been writing barks for him – 225 of them. That should round out the hour, eh?

I’ve been working on rethinking the playthrough for She Who Must Not Be Named. G had an issue that she did not seem to be in enough jeopardy; and that the player character’s motivations didn’t line up enough with the player’s own motivations. So I’ve been reworking the story logic and the characters involved. This will involved a fair amount of carnage – animations we have to throw out – but it will result in a more powerful story and better integration between gameplay and story.

And, I’ve done a pass on the journal text. You are reading your journal, right?

Rest of the team posted here...

No comments:

Post a Comment