Showing posts with label kids. Show all posts
Showing posts with label kids. Show all posts

Friday, February 02, 2007

Promises, Promises

Our 11-year-old son is trying to get us to let him watch HBO by promising that he does not copy whatever we watch on TV.

Which is a relief.

'Cause we're watching DEXTER.

He's still not going to get to watch it.

We're not even sure we're old enough to watch it...

Wednesday, January 31, 2007

Sometimes Confusion Makes it Realer

Sometimes my heart is breaking, and I'm also thinking about how to tell the story of my heart breaking at the same time.

One of the odd things about dealing with my daughter's problems is that she is making good progress, but the baseline keeps moving backwards. Since we first noticed the problem, she's learned to use words, she's learned to look us in the eye, she's even started playing with kids sometimes instead of only playing alongside them. The people she's working with feel she's doing well. At the same time it feels like every month it's become clearer that the problems she started with were bigger than we imagined. So there's this odd combination of good news/bad news.

Normally in a screenplay, news is either good or bad. Usually, it's bad, because you want to jack up the hero's problems, and then have him solve them on screen. A scene where he found out that some problem he didn't know he had has started on the way to being solved, might be a confusing scene. Are we supposed to cheer? Or worry?

But in life, you sometimes cheer and worry.

Confusion can create a sense of reality, if it's the hero that's confused. (If the audience has no sense of what's going on, that's an art film.) Because life is confusion.

It depends on what genre you're in. If you're writing DIE HARD V: ROCK HARD, probably best for the hero to get either bad news or good news. The audience doesn't want the hero to be confused. Just missing pieces of the puzzle.

Malcolm Gladwell (was it?) was writing (a couple New Yorker issues back) about the difference between a puzzle and a mystery. A puzzle is something you'd understand completely if you had all the pieces. A mystery, even if you have all the information, you still don't necessarily understand it. In a big popcorn movie, you want the hero to be dealing with a puzzle, not a mystery.

If you're writing something in the genre of Pan's Labyrinth, you're writing for an audience that loves a good mystery. And for that audience, you could give the protagonist confusing news. Like, "Your daughter survived the car crash. But ... she's actually not your daughter."

What this gives you is that the audience is forced to think about whether that's good news or bad news. And by the process of thinking about it, they draw themselves into your story. They become more involved instead of less involved. They come to grips with the events because it feels like life, not like a plot.

This is a tricky approach, a subtle tool to use, but by that very virtue, it's the sort of think you could hang a major turn of the story on.

Tuesday, January 30, 2007

Something Else You Don't Know About Me

My daughter's been on my mind extra much lately. She's three, and she only has about 50 nouns and two or three verbs so far. No, she's not one of those kids who just talks late. She also only just started pointing; usually she uses a doll to point for her. She is incredibly happy and sweet; she has a lovely personality. She smiles with bright eyes, and laughs in all the right places. We think there's a bright, beautiful kid in there, but she's either mildly autistic or something called PDD-NOS. For us that means a big hunk of autistic non-communicativeness with little bits of autistic rigidity and, fortunately, no autistic oversensitivity as far as we can tell.

If you offer her a banana, she doesn't look at you. She looks at the banana.

And she's having a lot of trouble learning to talk. She's talking about as well as a one and a half year old.

I'm a writer, and I can't tell my daughter about ponies or clouds or the Good Folk. I can't even tell her about the Cat in the Hat.

I love her. I wouldn't trade her for another kid that was normal. I just want her to get better.

Yeah, and we've got professionals who work with her and all. And she comes home from those sessions and she's beat. It is exhausting for her to make contact.

I want to tell her it will be okay, but she doesn't know anything's wrong. I guess that's a blessing.

When this first came on, we thought she couldn't be broken. She's so happy. And lovely. She was just confused which language to speak. And then I thought, if she could just realize that she could get stuff by talking -- at that point she was only taking us by the finger and leading us to food -- the dam would break and she'd learn to talk.

I'm just coming to terms with the idea that she's not going to snap out of it, and that I don't know how much of this can be fixed and how much of this is going to stay.

It was a rough day today because she came back from a session of playing with other kids with problems, and she was so tired she could barely look at me. She was just out of it. When she's tired, that's when she has the most trouble connecting.

I'm a little bit like that. No one I know would consider me shy, but I find being with people exhausting. I just do it because I have to.

When I was her age, I'm told, I didn't want to be held. There are no pictures of me with my mom's arms around me. I used to think that was all her fault. Now I'm not so sure.

At least Jesse loves to be held. Not for long, but she loves it.

Today was not a good day. Lisa's in New York giving a talk (go Lisa!), and Hunter was home from school because of a disagreement with another kid that did not, um, turn out well.

I love being a father and a husband, and my life is blessed in ways that many people only dream of. I guess this is the rain that falls into my life.

In three days, we are halfway out of Winter. That gives me hope.